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Age/Gender: 29, Male
Location: Riverside, CA
Job: Comp Sci 'gammer
Flash Programmer, Artist, and Web Developer.
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 770 / 900
Exp. Rank #: 38,994
Voting Pow.: 5.11 votes
BBS Posts: 7 (0 per day)
Flash Reviews: 47
Music Reviews: 1
Trophies: 3
Stickers: 0
All Flash Reviews
47 Reviews | 12 w/ Responses
"Good idea, bit problematic in execution"
I think doing a series of drawing tutorials, especially for flash is a great idea. The problem here is that you may need to first of all, make the instructions a little more thorough, and second (sorry) tone down the background. You need more contrast or nobody will be able to read your tutorial.
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W00T! Matching turkeys... It's a great matching game and was fun to make W00T!
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"Seems like it could have been so much better."
Your artwork is very clean, but some of your proportion is really unfortunate. Excellent woek on the characters and a few of the effects like the pillars exploding.
You really seemed to be lacking in the music/sound/and voice department though. The audio for this was really really nonexistent. The only audio I heard were a couple of looped impacts, some simple explosions, and a gunshot ricochet.
You're doing great, and I don't want to downplay how good your artwork is in general. You have some work to do, and I'd really suggest teaming up with someone to do the audio while you do the artwork. Other than that, great work, Peace
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How is it that people think THIS is a game? It's not a game, it's a flash toy.... Seriously. You haven't any real control over the explosion once you click, it's all dependant on where the random "bombs" end up. I'm getting rather frustrated at how the GoG competition is degrading into "Who can make the simplest game that people will still vote high on". Battlegrounds, for instance, is a game.. this , is NOT, it also violates the first rule of the game! Where are the thematics? Where? I don't see any trolls orcs wizards, goblins, dwarves etc?...
To say the least, I'm not at all impressed with how this competition is being managed, especially if "Defend your Inglor" or this are accepted entries...
Author's Response:
lolol did you even try mouse gravity? Thats where the interactivity part is.
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I just have a few critiques.
It was a great idea, but the execution fails in some places.
It also doesn't fit the RTS genre quite well, it's more of an RTAS (real time action strategy) Since RTS usually revolve around a build tree, and force you to start your build process over again each mission with a varried amount of resources.. but I digress...
The issues I had are as follows:
1 - Framerate was rather low on my 1.2 GHZ laptop, but that's normal
2 - Artwork could've been a little more stylized. The animations were altogether rather drab.
3 - The control system basically consists of directing your men to attack different enemies. Since there isn't very much control over the outcome of each battle, I felt very detatched.
That's all I have for now, maybe more later... Good luck
-ATT
Author's Response:
It depends how you play. If you just keep sending your troops, good luck. You have to use strategy; use items, send your weaker units behind the others, use your heal spells, use the mage's fireball.
As for the graphics being simplistic, it's the best solution to counter the lag.
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You've done a great job with this. I was enjoying it a lot. Unfortunately, despite the very well done flak cannons and whotnot, in this version the targeting reticle froze on me when I started in easy mode. Love the game though, just thought you might want to update with a bugfix to keep your score high.
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I'm afraid I don't understand your animation. It's really well drawn and animated, but I can't see the point in it? You really need a lot more in the authors comments or something...
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This is definately good work in the sense that I can tell you've learned a LOT of the flash program itself. Your timing is good, you make excellent use of the soften shapes tool and frame actions etc. I was impressed by that for sure. The problems you face are more to do with your polish. The characters are VERY reminiscent of Dragon Ball Z, something which you lose points for in my eyes, but likely gain points for in the eyes of others. More importantly though, your anatomy is attrocious, study an anatomy book, it will REALLY help with your art. Second, you have very little actual animation in the clip, most of it is anime shorthand, which is tollerable, but a few short sequences of carefully animated combat would have been helpful to your overall score. A good sequence is one that lasts for over a second without repeating the same frame at all.
Don't take this review as a criticizm, because I think you've done great on this flash, and it looks a lot better than some of mine. Also, you would probably do even better with a $150 waccom graphire or a $150 9x12 Aiptek drawing tablet. Smaller Aiptek's are even cheaper.
Good luck on your next flash! Practice Practice Practice!
PS: try not to use pop music as the background for an anime, I think it detracts from the overall quality. It would be better to use audio from the portal which fits the scene.
Author's Response:
Thanks i do draw better on paper, so i am probably going to get a tablet
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There are SOME decent people on Newgrounds. And in my honest opinion you are doing well for someone who is just starting out with flash. It takes a lot of practice, however, to make a name for yourself. Don't expect high scores right away. And don't be sensitive to ill opinions. I'mj sure you've seen Adam's Bitey of Brackenwood--well, to this day there are still a few who criticize and make wacky suggestions. Just keep practicing--it will all fall into place.
Specifically--practice with your symbols and tweening. Little movements in between each stroke of the object you wish to move, helps to move the object more smoothly and further. Once you've got those two skills down you'll be able to create wonders.
Author's Response:
Thanks.
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Vote Fiven!
10/10!
Loved it man, No need for incredibly well done animations, like say, walking places, when you have a sense of humor. I loved how the characters rose out of the floor or dropped from the sky at random.
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