Age/Gender: 29, Male
Location: Riverside, CA
Job: Comp Sci 'gammer
Flash Programmer, Artist, and Web Developer.
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 770 / 900
Exp. Rank #: 40,909
Voting Pow.: 5.11 votes
BBS Posts: 7 (0 per day)
Flash Reviews: 44
Music Reviews: 1
Trophies: 3
Stickers: 0
All Flash Reviews
44 Reviews | 10 w/ Responses
Keep working at it, your style is good and you have a great imagination, but let's face it, you're not a flash artist yet. You would benefit a lot from making your characters movements a bit less obviously tweened, and adding a bit more flexibility. You can use "easing" to slow down or speed up the beginings and endings of tweens. This can help a lot to make movements look organic, something that really sets the best flash artists apart from the rest. the"EASE" slider can be found on the properties window when a tweened keyframe is selected.
Best of luck!
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Nowhere near a completed product though.
I liked a lot of the game mechanics, but one thing that was severely lacking was any amount of clues.
Like for instance, he may be a beaver, but there's nothing about that tree that makes it look edible. I'd add some bite marks to it. Or create some difference between the interactable items and the "background" items. (use of a fog layer is very good for this sort of thing)
Anyway, I enjoyed it.
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Audigy you sound so brainwashed.. Either that was a sarcastic review or.. gawd I can't immagine..
Let's see.. you wanted him to stop posting thing like this because it encourages people to stand up for their rights... You want him to stop bashing christians because they're holy... and you think being gay is a sin and no one should allow their child to witness such behavior...
I think you passed the TROLL test with an A+
To the author "Sam T":
Anyway, awesome job on the 'toon. I thought it was very well made, and deserves applause. You've definately got a good grasp of the medium too. I find myself wishing I had your range of voice actors, because they're really quite good.
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This was really well executed to a degree.
Things I would say are almost MANDATORY for a sequel:
1 - Give the bee a hard to use MELEE attack (stinger?) for when amo runs out. The fact that running out of ammo leaves you helpless with no way to get more is really unacceptable.
2 - Paralax backgrounds, even if they're just another class of object that are randomly tossed in, it's hard on the eyes when the background remains mostly static. The starfield effect would make up for this if you weren't piloting a bee! =)
Things that are totally optional:
1 - Give the bee more weapons
2 - Add speed powerups
3 - Add shield abilities
4 - Add a score marker
5 - Divide the enemies into stages bookended by boss battles
Other than those suggestions, top notch really =) Hope you enjoyed making it.
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I haven't actually reviewed your past Evil J&B episodes, but I've loved every one of them. This one was great as well, it's all in the style. Keep it up!
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I must say that your series have been rather disturbing but artistically appreciable since you started posting flash, this short (heh, short) is the best I've yet seen. I couldn't agree more with the underlying commentary, and I'm more than a little frustrated with the way censorship is coming back in vogue lately. Keep up the excellent work, I look forward to more from you. How long did this peice take by the way? I'm working on an animation of an old Dragnet radio drama as social commentary about marajuana use, and trying to figure how much longer I'm going to be lipsyncing for =]
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Very nice work here, Must have taken forever to get all of those frames. Looks like you were able to pull off a good 25 FPS or so. Also, the rotoscoped special effects were fun =) Reminded me of old scifi movies where they scratched the film to create lightning.
Plot would be a great addition.
-ATT
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It looked a lot like Fatal Frame 2 meets Ju-On meets Ringu. Good job on all the FBF you did (not that the whole thing is fbf) I've been wanting to do something similar since I saw White noise. Maybe we should colab?
I think you perhaps should have storyboarded it first, because the transitions are a bit disjointed. Nice effects though, the TV static etc.
Anyway, peace.
-ATT
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"Absolutely, Hands Down, The most Gorgeous Flash"
This beats out a lot of the top 50 of all time if you ask me. My wife and I are dying to see the next bit, and it's inspired us to start collaborating on our own story in flash as well. Funny, Melony actually resembles my wife a bit =) Anyway, Gratz!
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This game is far from done. It's an aim and shooter, but you've only provided one enemy.
Also, said enemy has a chance to shoot you while flying on-screen (before they can be shot to prevent damage) this means you will eventually die regardless of your skill.
There is no way to regain your shields. I would suggest a HALO style shield display, wherein your shields recharge after not being shot for a set amount of time.
Add Photon torpedoes.
Add other obstacles, like meteors etc.
Add a shield bubble effect when you're hit.
Other than that, great job. The phaser following the enemy on a direct hit was a nice effect.
Having a targetting blip around the enemy when you've got them sighted would be a nice touch.
Good luck!
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